Free & Easy Tool for
Gaussian Splats
SplatMan Desktop is a Creativity Tool for productive work with Gaussian Splats. It is optimised for (but not limited to) Splats exported from XGRIDS LCC Studio.
SplatMan Desktop is a Creativity Tool for productive work with Gaussian Splats. It is optimised for (but not limited to) Splats exported from XGRIDS LCC Studio.

Import and preview Multi-Splats (main splat and sky-environment) in the most easy way. SplatMan Desktop supports importing ply, sog, spz, lcc and lcc2.
SplatMan Desktop runs natively on Windows (support for macOS and Linux will follow soon). Start working with 3D scans in minutes. For free with no account required.
Become part of the fast-growing 3DGS community by using SplatMan Desktop.
SplatMan Desktop is a free Creativity Tool to optimise Gaussian Splats for Web publishing: origin positioning, floor alignment, up-direction adjustment, color-corrections, color-tuning, measurements, scaling, deleting, creating voxel collisions, export for web-publishing. SplatMan Desktop is coded in C++/Vulkan/imgui for uncompromised performance on desktops.
Use it, spread it, and help improving it!
SplatMan Desktop is nothing without YOU!
By using SplatMan Desktop and by sharing your daily needs with us, YOU help us building the Power-Tool needed by the fast-growing 3DGS community.
SplatMan Desktop is being developed rapidly. The following roadmap is what you can expect:
Export: PLY, SOG
Import Formats: PLY, SOG, LCC, LCC2-SOG
Floor: visualisation of floor, vertical adjustment
Rendering Modes: normal, ellipse, points, depthmap, vertical-cut
Origin: visualisation of origin (0/0/0), adjust dataset to new origin
Select & Blur: blur selected gaussians (e.g. to blur out car number plates)
Multi-Splat Support: multi-splat-list, visibility per splat, editing affects selected splats
Select & Delete: base operations to select, all/none/invert, delete/undelete, apply deletion on save
Base Transform Operations: rot, shift, scale, vertical alignment
Camera: free fly, v-lock fly (mouse + ASDW, QE)
UI: functional but unpolished
Export: SOG-LOD
Camera: orbit mode
Support for more Import Formats: SPZ, LCC2-SPZ
Update Mechanism: auto-detect new releases, prompt user to download and install
Measure: measure, save/load measurements as json
UI: nice and polished
Voxel-Collider: load/generate SuperSplat-Viewer-compatible voxel-colliders
Camera: walk-mode, compatible with SuperSplat-Viewer (based on voxel-colliders)
Render: visualise SuperSplat-Viewer-compatible voxel-colliders